Training and Development

The latest and greatest on training and learning.

Authoring Tools, Design, E-learning, Gamification

Gamification: One of the features to love about IsEazy

IsEazy’s approach to gamification is by way of knowledge check games. An instructional designer can use these as engaging ways to elicit practice through repetition. The point is, yes, one can just write a few questions as a knowledge check, but that’s not too exciting. Instead, a gamified or microgame experience can be a much better experience as the game gives the user constant feedback of their progress.

Instructional Design, L&D, Training and Development

Bloom’s Taxonomy: The Baking Soda of Learning Design

Baking soda has a rich history as a multipurpose kitchen cleaner, leavening agent and even wound healing properties. Thus far, no one has claimed it to accelerate learning or help you create good learning objectives. Unfortunately, Bloom’s Taxonomy has been treated by many in L&D as the baking soda of learning design. Benjamin Bloom’s Taxonomy of Educational Objectives: The Classification of Educational Goals was published in 1956 with the sole purpose of standardize the way academic professors ensured learning objectives are aligned with examination item

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L&D

The Value of Learning Experience Design for Corporate Learning

As recent as three years ago there has been great impetus in the discussion of Learning Experience Design (LXD). Many recognized personalities in the L&D industry have written about it and as it can always be expected, capitalized on its commercialization. In this triumphant return of the StyleLearn blog we take a look at LXD from the business learning perspective and its value for improving workplace performance.

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